It's blog about my ever favorite game. I decided to improve a game and this blog will be describe my fight with myself, with time and any various adversities when i will be improve the game. Sory about my poor English.
Wednesday, 9 December 2015
Suprised
Not so long ago, I tried export model of Konoko to Unreal Engine 4. I was suprised when I saw I can export model as static mesh. Absolutely I have exported to FPP template, and buildning all map and play. I running around Konoko and I checke how she look, and I must say it's quite good. So I have started 3ds and setup my Biped and connect every part of body to my skeleton (biped), so It was quite hard, and I did not be satisfied from results, but this setup is good for fast put pose and rendering. Now I planning making a ring Konoko on Cinema 4d and today I have started. In a couple of days we will see what I achieve.